<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Graphics on Support Tools</title><link>https://support.tools/tags/graphics/</link><description>Recent content in Graphics on Support Tools</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Fri, 23 Oct 2026 00:00:00 -0500</lastBuildDate><atom:link href="https://support.tools/tags/graphics/index.xml" rel="self" type="application/rss+xml"/><item><title>xrandr: Add a Custom Resolution and Set Up Multiple Monitors</title><link>https://support.tools/linux-display-management-xrandr-guide-2025/</link><pubDate>Tue, 05 Aug 2025 10:00:00 -0500</pubDate><guid>https://support.tools/linux-display-management-xrandr-guide-2025/</guid><description>&lt;p&gt;The two things people reach for xrandr to do are adding a resolution the monitor does not advertise and arranging two or more screens. Both take three or four commands on X11. This page starts with those commands, then covers persistence, Wayland (where xrandr cannot change outputs), and scripts for automatic profile switching.&lt;/p&gt;</description></item><item><title>Advanced Linux Graphics and GPU Programming: Building High-Performance Compute and Rendering Applications</title><link>https://support.tools/advanced-linux-graphics-gpu-programming/</link><pubDate>Mon, 28 Apr 2025 10:00:00 -0500</pubDate><guid>https://support.tools/advanced-linux-graphics-gpu-programming/</guid><description>&lt;p&gt;Advanced Linux graphics and GPU programming requires deep understanding of modern graphics APIs, parallel computing architectures, and optimization techniques. This comprehensive guide explores building high-performance applications using Vulkan, CUDA, OpenCL, and advanced rendering techniques for both graphics and general-purpose GPU computing.&lt;/p&gt;</description></item><item><title>Advanced Linux Graphics Programming: DRM/KMS Development and GPU Driver Architecture</title><link>https://support.tools/advanced-linux-graphics-drm-programming/</link><pubDate>Thu, 24 Apr 2025 10:00:00 -0500</pubDate><guid>https://support.tools/advanced-linux-graphics-drm-programming/</guid><description>&lt;p&gt;Linux graphics programming requires deep understanding of the Direct Rendering Manager (DRM) subsystem, Kernel Mode Setting (KMS), and modern GPU architectures. This comprehensive guide explores advanced graphics concepts, from low-level DRM driver development to building high-performance Vulkan applications and custom display management systems.&lt;/p&gt;</description></item></channel></rss>