<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Gorilla on Support Tools</title><link>https://support.tools/tags/gorilla/</link><description>Recent content in Gorilla on Support Tools</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Tue, 28 Oct 2025 09:00:00 -0500</lastBuildDate><atom:link href="https://support.tools/tags/gorilla/index.xml" rel="self" type="application/rss+xml"/><item><title>Building Real-Time Applications in Go with WebSockets: A Complete Guide</title><link>https://support.tools/post/building-realtime-apps-go-websockets/</link><pubDate>Tue, 28 Oct 2025 09:00:00 -0500</pubDate><guid>https://support.tools/post/building-realtime-apps-go-websockets/</guid><description>&lt;p&gt;In today&amp;rsquo;s web landscape, users expect immediate responses and real-time updates. From collaborative editors and live dashboards to chat applications and multiplayer games, real-time functionality has become a standard feature. WebSockets enable this by providing full-duplex communication between clients and servers over a persistent connection.&lt;/p&gt;&#10;&lt;p&gt;Go&amp;rsquo;s concurrency model, with lightweight goroutines and channels, makes it an excellent choice for building scalable WebSocket servers that can handle thousands of concurrent connections efficiently. This guide explores how to leverage Go and WebSockets to build robust real-time applications.&lt;/p&gt;</description></item></channel></rss>